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Socket (TCP & UDP) communication in Java

Socket communication in Java enables communication between two endpoints over a network. There are two main types of sockets: TCP sockets and UDP sockets. Let's explain both types with examples: TCP Socket Communication: 1. **Server Side**:    - The server creates a `ServerSocket` object to listen for incoming connections on a specific port.    - When a client connects, the server accepts the connection and creates a `Socket` object to communicate with the client.    - The server reads from and writes to the socket's input and output streams to communicate with the client. import java.io.*; import java.net.*; public class TCPServer {     public static void main(String[] args) throws IOException {         ServerSocket serverSocket = new ServerSocket(12345);         System.out.println("Server started. Waiting for client...");         Socket clientSocket = serverSocket.accept();         System.out.println("Client connected.");         BufferedReader in = new Bu

The `try` block in Java

The `try` block in Java is used to enclose the code that may throw an exception. It is followed by one or more `catch` blocks and an optional `finally` block. The `try` block allows you to handle exceptions gracefully by providing a mechanism to catch and handle any exceptions that occur during the execution of the enclosed code.


Syntax:

try {

    // Code that may throw an exception

} catch (ExceptionType1 ex1) {

    // Code to handle ExceptionType1

} catch (ExceptionType2 ex2) {

    // Code to handle ExceptionType2

} finally {

    // Cleanup code (optional)

}



Explanation:

- The `try` block encloses the code that you want to monitor for exceptions.

- If an exception occurs within the `try` block, the control is transferred to the appropriate `catch` block that matches the type of the thrown exception.

- You can have multiple `catch` blocks to handle different types of exceptions.

- The `finally` block, if present, is executed regardless of whether an exception occurred or not. It is commonly used for cleanup tasks such as closing resources.


Example:


public class TryBlockExample {

    public static void main(String[] args) {

        try {

            int result = 10 / 0; // This will throw ArithmeticException

            System.out.println("Result: " + result); // This line will not be executed

        } catch (ArithmeticException e) {

            System.out.println("An arithmetic exception occurred: " + e.getMessage());

        } finally {

            System.out.println("Finally block executed.");

        }

    }

}


In this example, the `try` block attempts to perform division by zero, which throws an `ArithmeticException`. The control is then transferred to the `catch` block, where the exception is caught and handled. Finally, the `finally` block is executed to perform any necessary cleanup tasks.


Analogy:

Think of the `try` block as attempting to navigate through a treacherous path. If you encounter any obstacles or pitfalls (exceptions), you use the `catch` block to overcome them. And regardless of the outcome, the `finally` block ensures that you tidy up and continue your journey.

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