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Socket (TCP & UDP) communication in Java

Socket communication in Java enables communication between two endpoints over a network. There are two main types of sockets: TCP sockets and UDP sockets. Let's explain both types with examples: TCP Socket Communication: 1. **Server Side**:    - The server creates a `ServerSocket` object to listen for incoming connections on a specific port.    - When a client connects, the server accepts the connection and creates a `Socket` object to communicate with the client.    - The server reads from and writes to the socket's input and output streams to communicate with the client. import java.io.*; import java.net.*; public class TCPServer {     public static void main(String[] args) throws IOException {         ServerSocket serverSocket = new ServerSocket(12345);         System.out.println("Server started. Waiting for client...");         Socket clientSocket = serverSocket.accept();         System.out.println("Client connected.");         BufferedReader in = new Bu

Catching and Handling Exceptions

Catching and handling exceptions is a crucial aspect of Java programming, as it allows developers to gracefully manage unexpected errors and prevent program termination. This is typically achieved using `try`, `catch`, and `finally` blocks. Let's explore each of these blocks and how they are used to catch and handle exceptions:

1. `try` Block:

The `try` block contains the code that may potentially throw an exception. It is followed by one or more `catch` blocks to handle specific types of exceptions, or by a `finally` block for cleanup code.


2. `catch` Block:

A `catch` block is used to catch and handle exceptions that are thrown within the corresponding `try` block. It specifies the type of exception it can handle and provides code to handle the exception.


3. `finally` Block:

The `finally` block is optional and is used to execute cleanup code that should be run whether an exception occurs or not. This block is commonly used to release resources such as file handles or database connections.


Syntax:

try {

    // Code that may throw an exception

} catch (ExceptionType1 ex1) {

    // Code to handle ExceptionType1

} catch (ExceptionType2 ex2) {

    // Code to handle ExceptionType2

} finally {

    // Cleanup code (optional)

}



Example:

public class ExceptionHandlingExample {

    public static void main(String[] args) {

        try {

            // Code that may throw an exception

            int result = 10 / 0; // ArithmeticException

        } catch (ArithmeticException e) {

            // Handling the ArithmeticException

            System.out.println("Cannot divide by zero!");

        } finally {

            // Cleanup code (optional)

            System.out.println("Finally block executed.");

        }

    }

}


In this example, the `try` block attempts to perform division by zero, which throws an `ArithmeticException`. The exception is caught and handled in the `catch` block, and the `finally` block is executed afterward.


Handling Multiple Exceptions:

You can have multiple `catch` blocks to handle different types of exceptions. They are evaluated in the order they appear, and only the first matching `catch` block is executed.


Analogy:

Think of the `try` block as attempting to execute a risky operation, like crossing a bridge that may collapse. The `catch` block is like having a safety net to catch you if you fall, and the `finally` block is like returning home safely after the risky endeavor, regardless of the outcome.

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