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Socket (TCP & UDP) communication in Java

Socket communication in Java enables communication between two endpoints over a network. There are two main types of sockets: TCP sockets and UDP sockets. Let's explain both types with examples: TCP Socket Communication: 1. **Server Side**:    - The server creates a `ServerSocket` object to listen for incoming connections on a specific port.    - When a client connects, the server accepts the connection and creates a `Socket` object to communicate with the client.    - The server reads from and writes to the socket's input and output streams to communicate with the client. import java.io.*; import java.net.*; public class TCPServer {     public static void main(String[] args) throws IOException {         ServerSocket serverSocket = new ServerSocket(12345);         System.out.println("Server started. Waiting for client...");         Socket clientSocket = serverSocket.accept();         System.out.println("Client connected.");         BufferedReader in = new Bu

Java Compilation Process





 The Java compilation process involves several steps, known as the Java compilation and execution lifecycle. Here's an overview:

1. Writing Java Source Code (HelloWorld.java):


// HelloWorld.java

public class HelloWorld {

    public static void main(String[] args) {

        System.out.println("Hello, World!");

    }

}

Programmers write Java code using a text editor or an integrated development environment (IDE). The code is typically saved in a file with a .java extension. This file contains the human-readable Java source code.


2. Compilation (Java Compiler - javac):


$ javac HelloWorld.java

The Java source code is compiled by the Java Compiler (javac). During compilation, the compiler performs several tasks:

Syntax Checking: Ensures that the code follows the correct syntax defined by the Java language.

Semantic Analysis: Checks for semantic errors, ensuring that the code makes sense in the context of the Java language.

Bytecode Generation: Converts the Java source code into an intermediate form called bytecode. Bytecode is a set of instructions that can be executed by the Java Virtual Machine (JVM).

This compilation process generates one or more bytecode files with a .class extension. In our case, it creates HelloWorld.class.


3. Bytecode (Java Virtual Machine - JVM):

The generated bytecode is platform-independent and can be executed on any system with a compatible Java Virtual Machine (JVM). Bytecode is not machine code; it's an intermediate representation designed for execution on the JVM.


4. Execution (Java Virtual Machine - JVM):

$ java HelloWorld

The java command is used to execute a Java program. It loads the bytecode generated by the compiler and passes it to the JVM. The JVM performs the following tasks:

Class Loading: Loads the compiled classes into the JVM.

Bytecode Verification: Ensures that the bytecode is valid and doesn't violate security constraints.

Just-In-Time (JIT) Compilation: Converts the bytecode into machine code specific to the underlying hardware. This step is performed at runtime for better performance.

Execution: The JVM executes the program, starting with the main method in the specified class (HelloWorld in this case).


The result is the output:

Hello, World!

This entire process is fundamental to Java's "write once, run anywhere" philosophy, allowing Java programs to be executed on any device with a compatible JVM.


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