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Socket (TCP & UDP) communication in Java

Socket communication in Java enables communication between two endpoints over a network. There are two main types of sockets: TCP sockets and UDP sockets. Let's explain both types with examples: TCP Socket Communication: 1. **Server Side**:    - The server creates a `ServerSocket` object to listen for incoming connections on a specific port.    - When a client connects, the server accepts the connection and creates a `Socket` object to communicate with the client.    - The server reads from and writes to the socket's input and output streams to communicate with the client. import java.io.*; import java.net.*; public class TCPServer {     public static void main(String[] args) throws IOException {         ServerSocket serverSocket = new ServerSocket(12345);         System.out.println("Server started. Waiting for client...");         Socket clientSocket = serverSocket.accept();         System.out.println("Client connected.");         BufferedReader in = new Bu

instanceof operator in Java

 The instanceof operator in Java is used to test whether an object is an instance of a particular class, interface, or a subclass/interface of a given type. It returns a boolean value indicating whether the object on the left-hand side is an instance of the specified type.

Syntax:

object instanceof type

object: The object to be tested.

type: The class or interface to check against.

Example:

class Animal {}

class Dog extends Animal {}

class Cat extends Animal {}


public class InstanceOfExample {

    public static void main(String[] args) {

        Animal myDog = new Dog();

        Animal myCat = new Cat();


        // Using instanceof to check object types

        System.out.println("Is myDog a Dog? " + (myDog instanceof Dog)); // true

        System.out.println("Is myDog a Cat? " + (myDog instanceof Cat)); // false

        System.out.println("Is myCat a Dog? " + (myCat instanceof Dog)); // false

        System.out.println("Is myCat a Cat? " + (myCat instanceof Cat)); // true


        // Checking against the superclass

        System.out.println("Is myDog an Animal? " + (myDog instanceof Animal)); // true

        System.out.println("Is myCat an Animal? " + (myCat instanceof Animal)); // true


        // Testing against an interface

        Animal myDogAgain = new Dog();

        System.out.println("Is myDogAgain an instance of the Animal interface? " + (myDogAgain instanceof Animal)); // true

    }

}


In this example, we have a hierarchy with classes Animal, Dog, and Cat. We create instances of Dog and Cat and then use the instanceof operator to check their types. Additionally, we check against the superclass (Animal) and an interface (Animal).


The result is true if the object is an instance of the specified type or a subtype.

The result is false if the object is not an instance of the specified type.

Use Cases:

Type Checking: It's often used for checking the type before performing a cast to avoid ClassCastException.

Polymorphism: To determine the actual type of an object in polymorphic scenarios.

if (myObject instanceof MyClass) {

    // Safely cast to MyClass

    MyClass myClassObj = (MyClass) myObject;

    // Perform operations specific to MyClass

}

Conclusion:

The instanceof operator is a powerful tool for type checking in Java. It's particularly useful in scenarios involving polymorphism, dynamic object creation, and avoiding runtime errors associated with incorrect casting.

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